Roger M. Wilcox's Champions® characters
Champions® is, quite simply, the best role-playing game ever to
emerge from the mind of man. Period. You are not worthy to be in
its presence. Bow down and worship its unapproachable greatness, mortal
scum!
Over the decade or so I played the game (1980s and very early 1990s), I wrote
up character after character for it. At the end, my stack of character
sheets grew to over two inches thick. Below, I present to you the cream
of my crop.
My Heroes
- Tracer: This was the 3rd character I ever
created for Champions. I first wrote him up all the way back in
1981. He's been through several revisions since then; the character sheet
here is the latest, written for the 5th Edition HERO System™ (the
role-playing system Champions uses). I liked the character so much that I
also wrote a novelette about him in 1982 and now use "tracer" as my preferred
online nickname. A 1985 rewrite of the novelette is available on my
Tracer novelette page.
- Havok: This is a "me character" — I
started with a flattering version of myself, and added superpowers vaguely
based on Marvel Comics' Havok (my favorite character from the
X-Men). I played this character almost as much as I played Tracer,
and sometimes even played both characters at the same time. See also the
beefed-up, 250-point version of Havok ("150 extra
points, and you put them all into your energy blast?!").
- The Generic Hero: Another "me
character." In this alternate-universe version of myself, I used to be a
member of the Guardian Angels until the Santa Monica chapter disbanded.
Not to be deterred by this minor setback, however, I fashioned myself a costume
(and a shield) patterned after the generic items at Ralphs supermarkets.
You get the same quality heroics without paying for the fancy costume!
See also the higher-powered bionic version
of the Generic Hero.
- Mister Wonderful: Yet another "me
character," this time for a low-powered Heroic campaign (where everybody had
normal characteristic maxima automatically). I got the name from an old
Saturday Night Live sketch called "The Interesting Four."
- Infra Man: I made up this character
waaaaay back in 1973 when I was a wee lad of 8 years old. The name, of
course, was a play on "Ultra Man." I wrote a tongue-in-cheek novelette
about Infra Man's origin and adventures, which can be found on my
Infra Man novelette page.
I also wrote up a lower-powered version of the character when he was a
youngster, named Infra Boy.
- Moon Man: The first Champions® character I
ever created — back in the days when the obscure first edition of
Champions® was the only edition.
- Hay Man!: The second Champions® character I
ever created.
- Rock Man, and his arch-nemesis,
Mutant (with his ultimate juggernaut robot
Disgusting Brick).
- Tree, a former agent in the Perpetual Army of The
Harbingers of Eternal Mankind (T.H.E.M.)
- Jet Man
- The Ray: My childhood version of the Flash (with
some later modifications), and his arch enemy, the
Speed Demon.
- Jackie Sodium: Once only Jackie Albertson,
a chemist like you or me. At will, he can shift his body from normal
flesh-and-blood to solid metallic sodium, with all the drawbacks that entails.
- Bowling Ball: I created this character long
before the Mystery Men movie was made, so don't go thinking it was based
on The Bowler's father, you hear? His faithful sidekick is
Rubber Band.
- Wo-Man: Aliens abducted Steve Rorkiel and imbued
him with the power to change into a superhuman woman, so that he could do their
bidding. Steve, however, was obsessed with the will to be free, and
refused to do their bidding, thus earning the aliens' ire for all time.
His normal male identity has a girlfriend, but shortly after trying out his
superhuman female identity, she acquired a boyfriend too. Whenever her
alien abductors reappear, she will usually team up with
Octoplex to thwart them. Her arch-enemy
is the insane supervillain Projector.
- Ice Maker: Frequently hangs out with his
buddy, Carb Ferris, who copied his own brain patterns into
Metal Mind (and, later, into
Metal Mind II).
- White Dwarf,
Neutron Star, and
Black Hole
- Ninja Mouse: Parker was a mild-mannered
mouse until one day, when cornered by a cat, he "snapped" and a deadly ninja
personality came out. He came back to his senses hours later, unaware of
his alter ego, which can come to the fore again any time he's under stress.
- The Chrome Fighter: Max Howzer takes care
of the seamy side of the streets. Grrrr. Of course, he does it in
dazzling, chrome-plated, rocket-propelled armor — no reason you shouldn't
look good when you're taking out the trash. Grrrr. His arch-enemy
is the megalomaniacal Tesla Coil.
- Tuning Fork: A sonic-wielding superhero
whose powers don't involve yelling, for a change. I wrote a
piece of electronic music about her
back in my UCLA days.
- God: Just your average high-powered masked
crimefighter in tights with a cape and a big "G" on his chest — who
happened to name himself after the most powerful mythological character he
could think of. Plus, the whole calling-down-lightning-from-heaven bit
always impresses the natives.
- Infinity Man: His name says it all.
- Iron Side: Unlike billionaire industrialist
Tony Stark, young Tony Asterisk could only afford to build half a suit
of powered armor. The left half, specifically. Interesting things
can happen when he engages his boot jet (singular).
- Meter Maid: Lovely Rita is an ordinary
parking enforcement officer by day, a vigilant fighter for the metric system
by night. Just don't go using any British/Imperial units in front of her,
or she'll pummel you with metersticks that shoot out of her sleeves.
- Normalman (no relation to Valentino's
creation of the same name), and his DNPC
Phoenix Firebird
- Unbelievable Man: What would you
do with four million Experience Points? And, for that matter, what would
you do with 1.2048 x 10307 Experience Points? (Thus
answereth Unbelievable Man
3.012 x 10300.)
- Peace Maker
- Slinky – Private Eye.
- Pyre
- Rage
- Plagal Cadence Man, whom I thought up
during my undergraduate stint at UCLA, where I majored in — surprise,
surprise — music composition.
- Unic: Everybody's favorite unicorn Swazibot (well,
the only unicorn Swazibot) from Gaea's
Rising.
- Web Shooter Man
- Tektite
- Sardonyx
- A typical Freedom Fighter
Infantryperson in powered armor, from the (still unfinished) novelette
Areopagiticon.
- Mister Inventions, who's designed for
a Heroic (rather than Super-Heroic) campaign, and his professional arch-rival,
the Skeleton Monster.
- Smokey the Bear: Okay, so this character
isn't exactly an original creation. Just don't play with matches
around him, m'kay?
My Villains
- The Exploiter: A villain (boo, hiss!).
This ruthless Exxon employee lives to find the weaknesses in all who would
oppose him, and exploit those weaknesses. His sickly green color inspired
him to create Sick Brick, who was the ultimate
juggernaut until he created The Sick Brick
Robot. (His later creation,
Ridiculous Brick, was, shall we say, even
more ultimate.)
- Armadillo: Another villain. An evil,
carnivorous creature driven by his insatiable hunger. No one is sure
where he comes from, or how he acquired his tank-like armored scales, but we do
know that he's more than just a mindless beast. Arch-enemy of
the Hundred-and-eleven Strength Old
Man. (Note: Both of these characters came from a dream I had in the
1980s.)
- Endotherm: Yet another villain. He lives
by sucking the heat out of anything warm, even a living breathing human.
It's a good thing his evil cohort, the Icer, is on his
side.
- Radioactive Man: I created this
hero-turned-villain long before The Simpsons, but then again, it's not
exactly the least obvious name in the world for a nuclear-powered character.
- June Bug: Villain. When she broke out of
prison, the headlines read, "June is bustin' out all over!".
- Temperate: A hot-and-cold villain.
- Magma Man: This villain forms a triumverate
with his rivals, Mine Man (a beatnik who rides around in a minecar and throws
shards at people) and Maze Man (the "hero" from the old Berserk video arcade
game), all three of which came from a dream I had in my early teens.
- Maltose Mage: An evil sorcerer out to rule
the world by means of beer. He frequently enlists the help of two or more
of his dreaded Beer Elementals to carry out
his nefarious plans.
- Phaser Patrol: Villain, but only because
he thinks everyone else is an enemy alien. Based on a video game for the
Atari "Supercharger," a memory extender you could plug into the cartridge slot
on the once-great Atari 2600 which would load software off of cassette tape.
- Star Fighter: Based on the SC-78503 craft
from Sparky Starks' Star Fighter, perhaps the greatest video game ever
made for the old TRS-80 Model 1.
- Photon Phace: Villain.
- The Tallest Man in the World: Mind controlled
by aliens into being a villain. Sworn enemy of Super Chicken.
- Solarmouse: He's not a villain, he just
wants to be your friend. Too bad he weighs as much as the sun does.
- The Starlane Destroyer: Destroys
space ships against his will. His favorite singer is the 29th century's
Grenda vil Dift. An unfinished novelette of
his exploits is on my Starlane
Destroyer novelette page.
- Unbelievable Brick: An evil robot
that puts The Sick Brick Robot,
Disgusting Brick, and
Ridiculous Brick to shame.
My Villain Groups
- T.H.E.M.: The Harbingers of Eternal
Mankind. Organized by Norman Dockran, who later dubbed himself
"Mister Eternal," this ruthless organization seeks to perfect humanity by
phasing out the frail, transient human body. Here's a typical
agent in T.H.E.M.'s Perpetual Army, and here's
one of T.H.E.M.'s most frightening villains, Nova,
after whom Mr. Eternal patterned his Novites.
- M.A.C.R.O.N.: The Malicious And Criminal
Really Ornery Nasty people. Or maybe they're the
Mean Antagonistic Creepy Raiders Of
Nations. Or the Murderous Anti-Civil
Rebels Out of your Nightmares. Or something.
Only M.A.C.R.O.N. knows what M.A.C.R.O.N. stands for, and they aren't telling
anybody. Here's a character sheet for a typical array of
M.A.C.R.O.N. agents.
Michael Gersten's Heroes
(NOTE: If you got to this webpage through a search engine because you are
trying to reach Michael Gersten, a.k.a Keybounce, his current email address is
keybounce at gmail dot com.)
- Mauler: This character was made up by
Michael Gersten, who based it on the Romulan "War Falcon" class Mauler
spacecraft in Star Fleet Battles (combined with a pun about a certain
late-19th-century composer). The character sheet here represents the
beefed-up, 250-base-point version of the character. I wrote a short story
about the Mauler character's origin (such as it was) and his adventures with
some of Michael's other characters (and one character of my own named Magnetic
Bottle), which can be found on my
Mauler short story page.
- The Scientist, who makes an appearance in the
above Mauler short story. He's a reclusive gadgeteer who
occasionally goes out to fight crime (but only for the experience points).
- Blue Shooter, who was Michael's answer to
the Green Arrow. The character sheet here represents the beefed-up,
250-base-point version of the character. I wrote a short story about his
origin as Foxbow and his over-the-top quest to take down The Mob, which can be
found on my Blue Avenger short story
page.
- Brick One: This character was also made up
by Michael Gersten. He got his name from the fact that he was the first
"brick" type character Michael wrote up. He looks like a brick with arms
and legs. The character sheet here represents the beefed-up,
250-base-point version of the character. I wrote a short story about
Brick One's origin (Michael's words: "He just woke up one morning, and he was a
brick. And he didn't remember how he got that way.") and his exploits
with some of Michael's other characters (and a couple of characters of my own),
which can be found on my Brick One
short story page.
- Keybounce, the Electromagnetic God: Keybounce
was Michael Gersten's "me" character, named after his favorite online
pseudonym. The character presented here is the beefed up, 250-base-point
version of him.
- Water-and-Ice Man: If cartoons and
comics could feature "fire and ice" imagery, so Michael must've figured, then
by golly, he could make a character that featured water and ice imagery!
My Heroic Groups
- The Non-Heroes: This was a New-Mutants-like group of
teen-agers I concocted some time in the late 1980s. They're not so much
a hero group as a support group for dealing with strange and sometimes scary
superpowers. Its members consist of:
- The Tactical Performers: Back in the heyday of The A-Team,
the ABC television network decided to produce its own "clone" of that hit show,
called High Performance. The show was thoroughly forgettable and
very few episodes were made before it was cancelled, yet for some unfathomable
reason that show inspired me to make my own team of 3 characters:
- The League of 250-Point Characters: A foil for the evil
M.A.C.R.O.N.:
- The Sanders Group: A former slogan for Kentucky Fried Chicken was
"We do one thing, and we do it right!" Each member of this loosely-knit
group epitomizes that slogan:
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